Watch Dogs 2 Modders Hate The Game's Final Patch. Watch Dogs 2 got its final patch today, which makes impossible to use mods while online if you’re playing on PC. The game’s publisher, Ubisoft, says that this is to ensure fair online play, but the game’s small modding community is very frustrated. The 1. 1. 7 patch wasn’t announced as a modding blocker. The features rolled out in it include tweaks to the recently- added four- player party mode, as well as bug fixes for co- op.
Shortly after it was released, some modders noticed and began to complain. If Watch Dogs 2 had been the blockbuster Ubisoft hoped it to be, that complaint might be loud, but instead it manifests as less noticeable venting on places like the increasingly barren Watch Dogs 2 subreddit. There, loyalists who stuck with the game expressed their anger.“As of this morning, I found out that the latest update on PC killed modding,” Deebz__, an active and vocal Watch Dogs 2 modder, posted on the subreddit this morning. Any positivity from my original message has been rescinded. Instead, I’ll just leave you with the list of a few issues in this utter mess of a game that you have failed to fix.” He listed a half dozen issues, including players on the opposite team being unmarked or marked as “friendly” during multiplayer modes and the game outright crashing when you shoot people.
The Watch Dogs 2 modding community is small. The modding community of WD2 in particular consists of like 1.
Kotaku over reddit. According to Steam Spy, the game currently reaches a maximum of about 1,0. Modders use the game to to fix graphical issues as well as a few bugs. Deebz__’s favorite mod allows players to use the camera mode while in the helicopter. Deebz__ says he helped “pave the way” for modding Watch Dogs 2 and remembers multiplayer for the original Watch Dogs as being a “lawless wasteland,” with most players using mods to cheat. He says that he and his fellow modders use their mods ethically. Only a few of us know how to mod the game properly, and we’ve all agreed to use our knowledge ethically,” he told Kotaku over reddit direct messages.
We only play online with mods that do not give us an advantage, and we never released anything that could be used to cheat.”According to those players, modding was a means to having a smoother gaming experience. Ubisoft, however, says modding has also at times hurt online play.“Though we appreciate that many in our community are very careful about not using mods while being online, this isn’t true of all players,” Kris Young, producer on Watch Dogs 2, told Kotaku over email. In order to create a healthy and fair environment for all our players, we had to fix this problem. You can now still enjoy your favorite mods while playing offline and disabling the [Easy Anti- Cheat] system (though we can’t offer official support for this) or enjoy a more fair online experience when playing online with your friends.”Even knowing they can still use mods, this isn’t an acceptable solution for members of the modding community. The online modes are too much of a part of the game,” Deebz__ said.
Scan lines and VHS winding noises greet you when you boot up Morph Girl. Inspired by Japanese horror and games like Firewatch, Morph Girl is a very interesting indie.
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Watch Dogs 2, like its predecessor, has passive online modes where other players can invade your game, as well as Pv. P multiplayer, all set in the game’s shared open world. Considering how few of us there are who actually do mod the game, and the fact that we do not release or even use any mods that give unfair advantages online, there really was no reason for this change in my opinion.”Deebz__ was an obvious person to talk to for coverage of Ubisoft’s mod- blocking patch, because Deebz__ has been visible in discussions about this game. He is the kind of outspoken gamer who uses the tools available to him to tell developers how they can improve their game. When he noticed a problem with the escape key being bound to too many functions in the game, he didn’t just complain about it on reddit, he typed out changes to the game’s code that he said would solve the issue and posted them for Ubi reps who monitor the game’s subreddit to see.“A Ubisoft representative told me that they would not fix this issue because it would allow players to skip scenes in the story that they were not supposed to skip, breaking the game in some cases,” he told Kotaku. The Dawn Patrol Full Movie Part 1.
He insists that his solution was totally fine. I can say this with absolute certainty, because I actually played through the entire story a second time after using this fix, and skipped just about everything I could in the process.”Deebz__’s problem now may be that Ubisoft says they can’t distinguish between mods that help players cheat and mods that don’t. This solution was a compromise they had to make, Young told Kotaku. It’s a topic that has been on our minds since it was raised by community members who visited the studio well before the game launched,” Young said. We’ve come back to it several times since, but with the nature of our seamless technology, it’s a tradeoff we had to make to maintain healthy and fair online play.”.
Morph Girl Is An Indie FMV Game Inspired By Japanese Horror. Scan lines and VHS winding noises greet you when you boot up Morph Girl. Inspired by Japanese horror and games like Firewatch, Morph Girl is a very interesting indie FMV game.
As FMV, or full- motion video, has come back into vogue with games like Contradiction: Spot the Liar, Obduction, and the re- release of Night Trap, Morph Girl sits in a unique position. A $4 game on both Steam and Itch.
Twine project than AAA releases. The protagonist of Morph Girl, Elana, is one of only two actors in the game.
Most of the story plays out from Elana’s perspective, as she goes through her daily routine. As it goes on, you learn Elana’s backstory: The long, drawn- out loss of her wife Rebecca left her in shambles, and so she lives vicariously through mementos of her lost love. Watching Rebecca’s favorite movies, reading her short stories, flipping through scrapbooks—almost a year on, Elana is still trying to keep the memory of Rebecca alive, still mired in grief.
There aren’t any puzzles or other genre standards to speak of. Most of Morph Girl plays out in video, occasionally interjecting to allow the viewer a choice or two to make. When I asked developer Jordan Doyle over email why they made Morph Girl as a game rather than a short film, they remarked that it had actually started out as the latter.“The more I began to flesh out the premise and concept of the game, it felt wrong giving the narrative a singular concrete ‘end,’” said Doyle. Everybody approaches loss differently and there are so many different ways that a person might deal with it. When Morph Girl became a ‘game’ on paper, it felt so much more appropriate that the game’s end might similarly manifest in multiple differing outcomes, just as grief might.”What manifests from that grief is the enigmatic monster, a creature resembling the girl from The Ring. As Elana’s grief continues to consume her leading up to the anniversary of Rebecca’s passing, the creature makes its presence known, and Elana has to figure out what to do with her newfound housemate. The low- fidelity presentation, from VHS noises and scan lines to the aspect ratio, all stir up memories of old horror tapes.
VHS, especially, is a common theme in classic Japanese horror. Though Morph Girl doesn’t elicit too many real scares, the tension it builds with its aesthetic is palpable. The constraints were originally due to a lack of sufficient equipment (the game was filmed on an i. Phone 6. S), but Doyle tells me the limitations seemed to work in the game’s favor. Shadows are darker, the visual and aural noise add tension, and the handheld shots add a sense of presence for the audience, like you’re a bystander to the actions.“Given that Japanese horror movies actually sparked a massive movement of low budget, digitally shot, straight- to- video film releases in Japan, a smartphone certainly felt like an appropriate parallel to that,” said Doyle. While coping with the monster in Elana’s house, the game takes you back through Elana and Rebecca’s relationship leading up to her death.
In a segment Doyle tells me was inspired by Firewatch, you make Elana’s choices throughout Rebecca’s diagnosis and treatment. Should you stay in the city or move somewhere cheaper, to afford better treatment?
Do you read a draft of her novel, or do you put it off? It all leads up to six different endings, and while I’ve only seen a handful of those, they range from unique to heartbreaking. Morph Girl is a little rough around the edges, a few typos here or an odd technical hiccup there. It’s not the most professionally produced FMV title, but those imperfections end up used to its advantage, as Doyle adapts the format to make something unique.
I don’t know if I felt significant closure once I wrapped up my time with Morph Girl, but I came away appreciative of the effort and earnestness of what it was doing. In a digital age, most developers have the tools available to make an FMV game, and Morph Girl is proof you don’t need high- end equipment to make something worth playing.
Hopefully, this short- and- sweet vignette is the first of more independent FMV games to come. Island Of Lost Souls Full Movie Part 1 there.